Simulators... There's no need to discuss the feasibility of their widespread use. It's clear that they preserve the resources of equipment and weapons, while officers and soldiers acquire the necessary skills in "home" conditions, which are essential for any military specialist. So, what's stopping our army from focusing on training through simulators? The effect here is obvious: millions of rubles will be saved for the state, and military personnel will be able to master not only conventional but also "virtual" weapons - equipment and armaments that are already being produced by our military-industrial complex, but unfortunately, in limited quantities, and which have not yet been delivered to the troops.
Experts know that simulators are simply irreplaceable in their effectiveness. Even in the most seemingly ordinary situations. For example, when learning to shoot from standard weapons. In scientific terms, they allow for individualization of training, contribute to qualitative improvement of control over the actions of trainees, significantly reduce material costs, especially at the first stage of training, and greatly simplify the organization of "fire" classes.
These simple truths have been known for a long time. In the armies of the most developed foreign countries, especially in the U.S. Army, in the late 1970s, they began to equip ground forces units with electronic simulators and various shooting simulators in order to improve the training logistics of the troops. Moreover, the developers of these simulators were given specific and rather complex technical tasks, the main of which was to ensure that military personnel were trained in real combat conditions, so that every soldier and officer could "feel" their weapons in action, experience the recoil of a pistol or assault rifle, hear the sound of gunfire, etc. An important task that was successfully solved was that the developers of the simulators learned to vary the complexity of combat training tasks during the training process, depending on the level of training of the personnel, and to explain the mistakes made by the trainees, and, if necessary, to repeatedly reproduce the previously simulated situation. Moreover, once the trainees had acquired the necessary skills, the simulator systems had to be ready to create new, more complex combat situations... This ensured continuity in the training of military personnel.
But all this was "with them." And how are things "with us"? Have we managed to ensure that highly effective training complexes contribute to improving the military skills of the Russian Armed Forces?
As for small arms, experts
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The Russian military-industrial complex has a good start here. For example, the Antaris electronic bullet target allows training with the Makarov pistol, the Kalashnikov assault rifle and its modifications, and the Dragunov sniper rifle. The results of the exercises are displayed on a liquid crystal display. Moreover, the "fire" is conducted at a range of up to 700 meters against indestructible targets.
We have created excellent laser shooting simulators "Rubin", LT-122 PM, LSK-20, which provide visual control over the actions of trainees and computer processing of shooting results. And how not to say kind words to the developers of the SCUTT simulator, which allows you to conduct training sessions on shooting techniques from various types of small arms used both in the army and in other law enforcement agencies. By the way, even the Russian national team in bullet shooting actively uses this simulator in their training.
Recently, our designers have created truly "intelligent" machines. In particular, the 1U37 classroom simulator, which is designed to teach the rules of shooting from the AK-74 assault rifle. Its uniqueness lies in the fact that it has the ability to automatically record the actions of the trainee. The built-in personal computer of this simulator records the trajectory of aiming at the target, the point of impact, the angle of the weapon's roll, the deviation of the barrel during firing, and the fluctuations of the aiming devices and the reticle of the optical sights in the last 20 seconds before the shot... However, it should be noted that none of the listed domestic simulators can simulate the recoil of a firearm during firing. However, the latest developments in the domestic military-industrial complex will help solve this problem.
We may be asked why we are suddenly talking about modern training complexes and their characteristics. The answer is simple: we know too little about the capabilities of modern training equipment, which, unfortunately, does not reach the troops. However, experience has shown that without equipping all units and formations of our army with modern training equipment, it is pointless to talk about further improving the quality of combat training. Our poor country, which has been struggling to fill the gaps in its military budget for years, cannot afford to spend additional funds on fuel and diesel for equipment or on providing the necessary ammunition for combat training. In this case, the training equipment will help solve the problem of training troops and will ultimately save the state money.
Let's take the TBS-3-33 bullet-free shooting simulator as an example. It allows you to practice shooting from a Makarov pistol, an AKMa, and a SVD rifle in any room with a length of 5 to 25 meters or in open terrain. During the training session, you can cover a wide range of topics related to weapon handling, from safety measures and shooting techniques to firing in challenging combat situations. Not to mention the fact that the simulator allows you to control the accuracy of your aim and the precision of each shot, as well as to search for and correct errors...
The effect of the active use of simulators is impressive. For example, their use at our Military Financial and Economic University (branch in Yaroslavl) has reduced the time required to train a shooter by 1.5 to 2 times, with minimal material costs. Moreover, the active use of the TBS-3-33 has inspired our inventors to introduce certain innovations. For instance, they proposed connecting the RPG-7V hand-held anti-tank grenade launcher to the simulator, which significantly expanded its capabilities. An interactive version of this simulator is currently being developed, which will make the training process even more realistic.
There is no need to convince anyone of the necessity and expediency of the widespread use of simulators in the training of troops - it is obvious. However, the process is being slowed down due to a lack of funds for the development and production of the required equipment. What can be said in this situation? The key point is that by investing a small percentage of the budget in the development of the training facilities, the government can save a significant amount of money in the future and allocate it to other areas, such as social protection for military personnel. This will benefit everyone.
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